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Unity Developer (Part-Time Contract) — WebGL Build Optimisation
Engagement: Part-time, contract / freelance
Location: Remote/Hybrid
Duration: 1-2 month, renewable
About the role We're a Krafton-incubated mobile game studio looking for an experienced Unity developer to optimize an existing, live title for WebGL. This is a hands-on, delivery-focused contract: the game is already live and plays well; we need someone to make the WebGL build fast, lightweight, and stable enough for web distribution and instant-play contexts. You'll work directly with our core team on a defined optimization scope.
What you'll do
Required
Nice to have
Job ID: 148869299
Skills:
Unity, C# Programming, Debugging, Game Prototyping, Game Asset Management, Game Performance Optimization
Skills:
Game Programming, Debugging, Game Design, Testing, gameplay programming, Unity Engine
Skills:
Debugging, Unity3d, Gameplay Implementation, Animation Systems in Unity, Slot Machine Mechanics, Performance Optimization
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