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Gameberry Labs

Senior UX Designer - 1

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  • Posted 4 months ago

Job Description

Responsibilities

  • Translate concepts into user flows, wireframes, mockups, and prototypes that lead to intuitive user experiences.
  • Design and deliver wireframes and mock UI screens that are optimised for a wide range of devices and interfaces.
  • Well aware of the responsive design approach.
  • Facilitate the product vision by researching, user-testing the experiences, and understanding the user motivation for a better long-term execution of briefs.
  • Take a user-centred design approach and rapidly test and iterate your designs.
  • Collaboratively work with the Game Designer to get to the best output. -> UX solutions.
  • Make strategic design and user-experience decisions related to core and new functions and features.
  • Take a user-centred design approach and rapidly test and iterate your designs.
  • Collaborate with other team members and stakeholders.
  • Ask smart questions, take risks, and champion new ideas.

Requirements

  • 4+ years of UX design experience.
  • Preference will be given to candidates who have experience designing complex solutions for complete digital environments.
  • Expertise in standard UX software such as Figma is a must.
  • Basic knowledge of how responsiveness works on different device sizes.
  • Ability to iterate on designs and solutions efficiently, intelligently, and quickly.
  • Ability to clearly and effectively communicate design processes, ideas, and solutions to internal team members and cross-functional teams. -> Clear communication skills.
  • A clear understanding of the importance of user-centred design and design thinking.
  • A good grasp of user-centred design (UCD), planning, and conducting heuristic analysis, usability tests, and solving accessibility concerns.
  • Extensive experience in using UX design best practices to design solutions, and a deep understanding of mobile-first and responsive design.
  • Ability to work effectively in a team setting, including synthesising abstract ideas into concrete design implications.
  • Familiarity with the product development process.
  • Experience mentoring junior UX designers.
  • An analytical mentality that prioritises research and data.
  • Creative thinking and problem-solving skills, and Strong attention to design and visual details.

This job was posted by Faraz Ahmed from Gameberry Labs.

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About Company

Job ID: 131105209