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Lead Environment Artist

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  • Posted 5 hours ago
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Job Description

The Lead Environment Artist is responsible for overseeing the delivery and quality of all environment work across a project. This includes building key assets, reviewing team output, collaborating with other departments, and supporting workflow improvements.

Requirements

Duties

  • Hero Environment Creation: Build detailed, shot-ready environments using modular and custom elements
  • Team Management: Guide environment artists in asset delivery, scene build and task planning. Act as the go-to contact for team progress and troubleshooting. Balancing hands-on work with oversight responsibilities
  • Quality Control: Review scenes and assets to ensure they meet technical and visual standards
  • Scheduling: Coordinate with production to prioritise tasks and manage team bandwidth
  • Scene Ownership: Deliver key hero builds or complex layout-ready environments
  • Cross-Department Support: Work with layout, lighting, and comp to troubleshoot environment issues
  • Pipeline & Tools: Collaborate with pipeline or R&D teams to improve build and layout tools
  • Mentorship: Provide feedback, share best practices and support team growth
  • Communication: Represent the environment team in reviews and discussions
  • Deliver consistent, scalable environments across the show
  • Support team performance, problem-solving, and growth
  • Improve workflows and maintain high visual standards

Skills, attributes and experience:

  • Strong leadership and communication skills across departments
  • Advanced knowledge of environment creation and assembly in VFX pipelines
  • Expert-level skills in Maya, Houdini, Substance, Mari and scene organisation
  • Proven track record of delivering high-quality environments across large sequences
  • Experience of using on-set data such as photogrammetry and lidar
  • Experience in USD layout and scene referencing systems
  • Familiarity with real-time or hybrid layout workflows
  • Knowledge of camera projection and DMP techniques
  • Ability to scope, spec, or test new environment tools
  • Python/MEL scripting or tool-building experience
  • Strong time management, ability to prioritize, meet deadlines and escalate delays in a timely manner
  • Adaptable to change with the ability to stay focused and maintain a positive attitude
  • Driven to make things better with flexibility to change course when needed
  • Positive energy, focusing on results and having a positive impact on those around you
  • Self awareness and an ability to resolve and diffuse problems treating others with kindness and respect
  • Strong collaboration skills and the ability to work well with others
  • 8+ years in VFX or a related field

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About Company

Job ID: 143978399