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Garena

Junior Programmer

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  • Posted 6 hours ago
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Job Description

Job Description

  • Design and build playable prototypes focusing on core gameplay loops, mechanics, and systems to validate fun early in the process.
  • Support rapid development cycles from initial build to final decision-making, ensuring that prototypes are delivered on time for evaluation.
  • Prepare, debug, and optimize prototypes built for internal and external testing
  • Collaborate closely with Game Designers to refine game feel through rapid code adjustments and variable tuning based on playtest feedback.

Job Requirements

  • 2 years of experience with Unity (C#) or Roblox Studio
  • Ability to build and iterate gameplay prototypes quickly.
  • Familiarity with implementing First-Time User Experiences (FTUE), functional UI systems, and simple instrumentation to track player behavior
  • Strong debugging skills and a disciplined approach to project scope, ensuring features are polished enough for testing without over-engineering.
  • Comfortable operating in a high-velocity, ambiguous environment where project goals may shift rapidly based on playtest data and iteration results

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Job ID: 146115237

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