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Job Description

 Qualification: Bachelor's or Master's degree in Engineering or Master's in Computer Applications, Basics Sciences.

No. of Positions: 2

Duration: 6 months-12 months

Stipend: 15,000 per month  

Responsibilities

Develop and prototype AR/VR applications using modern frameworks and game engines (e.g., Unity, Unreal Engine).

Assist in building 3D scene reconstruction, object tracking, and spatial mapping pipelines.

Work with multimodal data (RGB, depth, LiDAR, IMU) for immersive and interactive applications.

Implement and test real-time rendering, interaction, and user experience features.

Support data collection, preprocessing, and integration into AR/VR systems.

Document technical workflows and contribute to internal demos and presentations.

Document technical workflows and contribute to internal demos and presentations. 

Qualifications

Bachelor's or Master's degree in Engineering or Master's in Computer Applications, Basics Sciences.

• Basic understanding of 3D geometry, linear algebra, and computer graphics concepts.

• Experience with Unity or Unreal Engine is preferred. Familiarity with Python and/or C# / C++ programming.

• Interest in AR/VR, spatial computing, 3D reconstruction, or immersive AI systems.

Strong problem solving skills and ability to work in a collaborative research environment.  

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Job ID: 143654069

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