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Qualification: Bachelor's or Master's degree in Engineering or Master's in Computer Applications, Basics Sciences.
No. of Positions: 2
Duration: 6 months-12 months
Stipend: 15,000 per month
Responsibilities
• Develop and prototype AR/VR applications using modern frameworks and game engines (e.g., Unity, Unreal Engine).
• Assist in building 3D scene reconstruction, object tracking, and spatial mapping pipelines.
• Work with multimodal data (RGB, depth, LiDAR, IMU) for immersive and interactive applications.
• Implement and test real-time rendering, interaction, and user experience features.
• Support data collection, preprocessing, and integration into AR/VR systems.
• Document technical workflows and contribute to internal demos and presentations.
• Document technical workflows and contribute to internal demos and presentations.
Qualifications
•Bachelor's or Master's degree in Engineering or Master's in Computer Applications, Basics Sciences.
• Basic understanding of 3D geometry, linear algebra, and computer graphics concepts.
• Experience with Unity or Unreal Engine is preferred. Familiarity with Python and/or C# / C++ programming.
• Interest in AR/VR, spatial computing, 3D reconstruction, or immersive AI systems.
•Strong problem solving skills and ability to work in a collaborative research environment.
Job ID: 143654069