Responsibilities
- Active involvement in the game creation process by interacting with the design team.
- Conceptualise, design, and create stunning (2D) in-game visual effects.
- Create art in a wide range of styles, from realistic to cartoon, from start concept to Implementation in the game.
- Effectively contributing to the art pipeline while understanding target platform constraints.
- Mentoring and Guiding Other Artists.
- Meeting project deadlines/milestones.
Requirements
- 2+ years of experience as a Game Art or Game Artist.
- Having an art degree in BFA, MFA, or equivalent education will be considered.
- Good knowledge of 2D editing tools, like Adobe Photoshop or Illustrator, to be able to deliver any kind of good-quality 2D assets.
- Animation skills are mostly in 2D.
- A solid background in academic drawing, sketching, and/or illustration is a major asset.
- Passion for Games and creating fun user experiences.
- Self-motivated, Excellent Communication, Organizational Skills, Team Spirit, and Proactivity.
This job was posted by Faraz Ahmed from Gameberry Labs.