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Technicolor Games

FX Artist

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  • Posted 2 months ago

Job Description

Real-Time VFX Artist and bring interactive experiences to life with stunning visuals using Unreal Engine. Collaborate with cross-functional teams to design, develop, and optimize high-impact visual effects for real-time applications.

Responsibilities

  • Good working experience with UE5 and Niagara Particle System
  • Shader creation knowledge in Unreal for VFX and other requirements
  • Ability to create custom textures, flipbooks for real-time Fx
  • Knowledge of simulation software like Houdini, EmberGen
  • Knowledge of common VFX optimization techniques
  • Basic modeling, UV-ing skills for creating assets for Fx
  • Understanding of Sequencer workflow
  • A reel/portfolio showcasing Real-Time VFX work
  • Knowledge of key workflows like VAT, VDB in Unreal
  • Good understanding of Animation Principles for VFX
  • Prior Experience working Perforce, Jira, Shotgrid

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Job ID: 128127343

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