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Role: Director of 3D Engineering
Company: Ctruh
Location: Bengaluru (HSR Layout)
Role Overview:
We are looking for a Director of 3D Engineering to lead and scale Ctruh's next-generation 3D and real-time graphics platform. This role sits at the intersection of graphics engineering, platform architecture, and technical leadership.
You will define the technical vision for large-scale 3D systems, lead a team of senior graphics engineers, and architect platforms that power photorealistic 3D experiences, AR/VR capabilities, and scalable 3D asset pipelines.
This is a deep technical leadership role, not purely managerial. You will shape the rendering architecture, asset pipeline, and performance strategy behind experiences viewed by millions of users.
You will work closely with product, design, and leadership teams to transform ambitious visual ideas into high-performance, scalable 3D systems.
What You'll Build:
1. 3D Platform & Rendering Architecture
Define and architect Ctruh's core 3D platform and rendering infrastructure
Design scalable real-time rendering systems for web and AR environments
Lead development of custom WebGL / WebGPU rendering pipelines
Establish frameworks for photorealistic rendering (PBR, IBL, global illumination)
Design material systems, shader libraries, and rendering modules
Drive adoption of next-generation graphics technologies
Architect cross-platform rendering across desktop, mobile, and XR devices
2. High-Performance Graphics Systems
Ensure all 3D experiences achieve smooth performance and visual fidelity
Lead engineering for 60fps rendering across device tiers
Define GPU optimization strategies and rendering performance standards
Implement scalable systems for:
Establish performance benchmarks and testing pipelines
3. Large-Scale 3D Asset Pipeline
Architect the full 3D asset lifecycle
Define systems for:
Support formats such as:
Build scalable pipelines for thousands of 3D assets and product variations
4. AR / WebXR Experiences
Define Ctruh's strategy for web-based immersive experiences
Lead development of:
Enable seamless experiences across iOS, Android, and modern browsers
5. Graphics Team Leadership
Build and lead a high-caliber graphics engineering team
Hire and mentor senior WebGL, rendering, and graphics engineers
Define engineering processes for graphics development and experimentation
Establish internal standards for:
Create a culture of graphics craftsmanship and technical excellence
6. Research & Innovation
Explore cutting-edge rendering technologies
Drive R&D initiatives in:
Evaluate emerging tools and techniques to keep Ctruh at the forefront of 3D graphics innovation
Technical Stack:
Graphics & Rendering
WebGL 1.0 / WebGL 2.0
WebGPU (emerging)
OpenGL ES
GLSL shaders
3D Formats
glTF 2.0
USDZ
FBX
OBJ
Collada
Tools
Blender
Spector.js
RenderDoc
GPU profilers
Web Technologies
JavaScript / TypeScript
React / Next.js
Modern build tools (Vite, Webpack, Rollup)
3D Frameworks (if applicable)
Three.js
Babylon.js
Performance & Optimization
GPU profiling tools
Chrome DevTools
Draco / meshoptimizer
KTX2 / Basis texture compression
CDN delivery (Cloudflare / AWS CloudFront)
Collaboration & Engineering
Git / GitHub
Technical documentation
Engineering design reviews
System architecture planning
What We're Looking For:
Must-Haves
7+ years of experience in graphics engineering or real-time rendering
Proven experience building large-scale 3D platforms or engines
Deep expertise in WebGL / OpenGL and real-time rendering pipelines
Strong shader development experience (GLSL)
Strong understanding of:
Strong background in performance-critical systems
Experience architecting complex graphics platforms
Demonstrated leadership experience managing senior engineering teams
Strong JavaScript / TypeScript skills
Highly Desirable
Experience with WebGPU
Experience with Unity or Unreal internals
Experience building 3D configurators or digital product visualization
Background in advanced rendering research
Knowledge of:
Experience with photogrammetry or 3D scanning pipelines
Open-source contributions in graphics or rendering engines
Experience building graphics infrastructure used at scale
Technical Challenges You'll Tackle:
Designing a scalable real-time rendering platform
Delivering photorealistic graphics in web browsers
Handling thousands of 3D assets with complex materials
Achieving mobile-grade performance for advanced graphics
Building cross-platform AR experiences
Managing GPU optimization across multiple device classes
Leading R&D into next-generation rendering technologies
Why Join Ctruh:
Lead the future of web-based 3D experiences
Build a world-class graphics engineering team
Work on ambitious real-time rendering challenges
Push the limits of WebGL, WebGPU, and browser graphics
Create visual experiences used by millions of users
Work in a deep-engineering, performance-driven culture
Access to high-end GPUs, devices, and graphics tools
Backed by NVIDIA, Microsoft, and Google
Location & Work Culture:
Location: Bengaluru (HSR Layout)
Work Model:
6 days a week
5 days in office
Saturdays work from home
Culture Focus
Engineering precision
Visual craftsmanship
Performance optimization
Deep technical ownership
Compensation
Competitive salary
Stock options with 4-year vesting
Performance-based bonuses tied to technical impact and platform success
Ideal Candidate Profile:
You think in rendering pipelines, shaders, and GPU architectures. You have built complex graphics systems and led teams pushing the boundaries of real-time 3D technology.
You combine technical depth with strategic leadership, enabling teams to build beautiful, performant, and scalable 3D platforms.
You care deeply about visual fidelity, engineering excellence, and innovation in graphics technology.
To Apply:
Please provide:
Your resume/CV
Links to 3D platforms, products, or rendering systems you've built
GitHub profile or code samples related to graphics or rendering
Portfolio of real-time 3D work
A short note on the most technically challenging graphics system you've built
Job ID: 144518437