The Accenture AR/VR Developer Internship 2026 provides students an opportunity to gain practical experience to augmented reality, virtual reality, 3D development, immersive experiences, game engines, computer vision, interactive applications, and extended reality technologies.
The AR/VR market continues to expand as organisations explore immersive technologies for training, design, collaboration, retail, entertainment, and other applications.
According to the 2025 Stack Overflow Developer Survey, Unity was reported by 7.0% of professional developers, showing continued use of a major development platform relevant to interactive and immersive applications.
As an Accenture AR/VR Developer intern, students may gain exposure to Unity, Unreal Engine, 3D modelling, C#, interactive environments, user interfaces, spatial interaction, animation, testing, and immersive application development workflows.
The internship can help students build practical knowledge of AR/VR development, Unity, Unreal Engine, C#, 3D environments, computer graphics, user interaction, animation, APIs, Git, testing, debugging, and immersive application development.
About Accenture AR/VR Developer Internship
Accenture is a global professional services company that provides technology, consulting, strategy, operations, and digital transformation services.
Its technology capabilities cover areas such as artificial intelligence, cloud computing, data and analytics, cybersecurity, software engineering, automation, and engineering.
Accenture serves organisations across multiple industries and helps them adopt emerging technologies, modernise applications, improve business processes, and develop digital solutions.
Accenture had approximately 779,000 employees and served around 9,000 clients across more than 120 countries.
The company reported $69.67 billion in revenue for fiscal 2025.
Accenture also invested approximately $800 million in research and development and around $1 billion in learning and professional development during FY2025.
The company delivered approximately 47 million training hours during the year, supporting the development of technical and professional skills.
Eligibility
Candidates applying for the Accenture AR/VR Developer Internship 2026 may need to meet requirements such as:
- Pursuing a bachelor’s, master’s, or PhD degree in Computer Science, Information Technology, Game Development, Computer Graphics, Animation, or a related field.
- Understanding programming fundamentals.
- Knowledge of augmented reality, virtual reality, or extended reality concepts.
- Familiarity with Unity or Unreal Engine.
- Understanding C#, C++, or another relevant programming language.
- Basic knowledge of 3D graphics and computer graphics.
- Familiarity with 3D modelling and asset development.
- Understanding user interaction and immersive experience principles.
- Knowledge of animation and spatial interaction concepts.
- Familiarity with AR/VR devices and development environments.
- Basic understanding of computer vision can be beneficial.
- Knowledge of APIs and application integration.
- Familiarity with Git and version control.
- Understanding software testing and debugging.
- Knowledge of mobile or desktop application development can be useful.
- Familiarity with performance optimisation can be an advantage.
- Strong analytical and problem-solving skills.
- Good written and verbal communication skills.
- Ability to work effectively with developers, designers, artists, and technical teams.
Roles & Responsibilities
An AR/VR Developer Intern at Accenture may be responsible for:
- Supporting AR, VR, or XR application development.
- Developing interactive features using Unity or Unreal Engine.
- Writing and maintaining C# or C++ code.
- Creating and modifying 3D environments.
- Integrating 3D assets into immersive applications.
- Supporting user interaction and spatial experiences.
- Implementing application features and functionality.
- Working with animation and interactive elements.
- Integrating APIs and external services where required.
- Testing AR/VR applications across supported devices.
- Debugging application errors and performance issues.
- Supporting performance optimisation activities.
- Using Git and version control systems.
- Preparing technical documentation.
- Collaborating with developers, designers, 3D artists, testers, and project teams.
- Presenting development updates or technical findings to supervisors or project teams.
Application Process
Candidates interested in the Accenture AR/VR Developer Internship 2026 can follow these steps:
- Visit the official Accenture Careers website and search for Accenture AR/VR Developer internship opportunities.
- Read the job description carefully and check the educational qualifications, technical skills, location, internship duration, and other requirements.
- Create a resume highlighting AR/VR development, Unity, Unreal Engine, C#, C++, 3D development, and relevant academic or personal projects.
- Add AR/VR projects to demonstrate practical experience.
- Include immersive applications, Unity or Unreal Engine projects, 3D environments, interactive prototypes, simulations, or portfolio links where available.
- Mention relevant certifications, online courses, coding competitions, technical training, 3D development experience, portfolio links, and application links.
- Complete the online application and submit the required information and documents.
- Shortlisted candidates may be invited to complete coding assessments, AR/VR development tasks, technical tests, portfolio reviews, or interviews.
- Interviews may cover Unity, Unreal Engine, programming, 3D development, computer graphics, user interaction, testing, debugging, and project experience.
Selection Process
The Accenture AR/VR Developer Internship selection process may include:
- Application Screening: The recruitment team may review educational qualifications, programming skills, AR/VR projects, portfolios, certifications, and overall candidate profile.
- Technical Assessment: Candidates may be tested on programming, Unity, Unreal Engine, 3D concepts, logical reasoning, and problem-solving.
- Technical Interviews: Questions may cover AR/VR development, game engines, programming, 3D graphics, interaction design, APIs, testing, and application performance.
- Project Discussion: Candidates may be asked to explain their AR/VR applications, development platform, 3D assets, interaction methods, testing approach, results, and technical decisions.
- Practical Task: Applicants may receive an AR/VR development problem, Unity task, 3D implementation exercise, debugging task, or immersive application scenario and be asked to analyse or solve it.
- Behavioural Interviews: Communication, teamwork, adaptability, analytical thinking, creativity, and problem-solving abilities may be assessed.
- Final Selection: Candidates who successfully complete the required stages may receive an internship offer and proceed with onboarding.
Benefits & Perks
Accenture AR/VR Developer Interns may receive:
- Stipend, depending on the position and location.
- Practical exposure to immersive technology development.
- Experience working with AR/VR platforms and development tools.
- Guidance from developers, designers, 3D artists, and technical teams.
- Opportunities to strengthen AR/VR development skills.
- Exposure to Unity, Unreal Engine, and interactive applications.
- Experience with 3D environments and digital assets.
- Opportunities to improve programming and debugging skills.
- Exposure to testing and performance optimisation.
- Experience with Git and development workflows.
- Professional learning through project-based work.
- Exposure to a global professional services and technology environment.
FAQs
The Accenture AR/VR Developer Internship may include compensation depending on the specific position, location, and internship programme. Candidates should check the relevant internship posting for details.
The Accenture AR/VR Developer Internship does not necessarily follow one fixed annual application schedule. Opportunities may become available according to hiring plans, project requirements, and business needs.
Final-year students may apply for the Accenture AR/VR Developer Internship if they meet the educational qualifications and other requirements specified in the relevant job posting.
Completing the Accenture AR/VR Developer Internship does not guarantee a pre-placement offer. Any future employment opportunity may depend on performance, available positions, business requirements, and the applicable hiring process.
After submitting an Accenture AR/VR Developer Internship application, Accenture may review the candidate's qualifications and profile. Shortlisted applicants may then be contacted for assessments, technical tasks, portfolio reviews, or interviews.
Candidates may apply for another Accenture AR/VR Developer Internship opening if they meet the requirements of that position. Applicants should review each new job description before submitting another application.
Eligibility for the Accenture AR/VR Developer Internship depends on the individual job posting. Students from relevant computer science, information technology, game development, computer graphics, or related fields with suitable technical skills may apply.
The Accenture AR/VR Developer Internship may require knowledge of Unity, Unreal Engine, C#, C++, 3D development, computer graphics, user interaction, APIs, Git, testing, debugging, and problem-solving. Some positions may also prefer knowledge of computer vision, animation, or 3D modelling.
Candidates should begin monitoring Accenture AR/VR Developer Internship 2026 openings several months before their preferred internship period. Applying early can help candidates identify suitable opportunities as they become available.
There is no single deadline for every Accenture AR/VR Developer Internship 2026 position. The closing date can differ between openings, so candidates should check the deadline mentioned in the specific job posting.
There is no universal GPA requirement for every Accenture AR/VR Developer Internship position. Academic requirements, including minimum marks or GPA, may differ depending on the internship and hiring programme.


