Note: Apply only if you have hands on mobile UI design experience and a strong interest in designing game UI (casual/puzzle). Game UI experience is a plus, not mandatory. You will need to work from our Andheri, Mumbai office 5 days a week.
How to apply
- Application: To apply, please complete the mandatory Google Form.
- Selection Process: Shortlisted candidates will proceed through a three-step process: an introductory interview, a short assignment/test, and a final interview.
- Inquiries: For any questions about the role, please contact [Confidential Information].
About Axiant Labs:
Axiant Labs is a new venture by the team behind Kiddopia, built to ship the next wave of AI-powered mobile apps and mobile games that are fast, simple, and made for a global audience.
We've built at scale before. Kiddopia's journey culminated in an acquisition that valued the business at 600 crore, and we're bringing that same builder DNA to Axiant Labs: move fast, keep it simple, and ship products people genuinely love.
Full-time, in-office - Andheri, Mumbai
What this role is about:
Design the UI/UX and basic motion that makes a puzzle game feel premium. Menus, rewards, boosters, win/lose screens, and the small animations that create game feel.
What you will own:
- Design the complete puzzle game UI/UX: HUD, menus, level screens, modals, settings.
- Create key game flows: win/lose, rewards, boosters, daily streaks, shop/store.
- Produce 2D UI assets: icons, buttons, badges, frames, simple backgrounds.
- Create basic motion/animations: button feedback, transitions, celebrations, effects.
- Deliver Unity-ready exports + specs: safe areas, scaling rules, states, naming.
- Maintain a consistent UI kit/style guide for faster future games.
What you bring
Must-haves
- 2–4 years designing UI for mobile apps and/or games
- Strong visual fundamentals: typography, layout, hierarchy, iconography, color
- Ability to design production-ready UI screens and assets (not just wireframes)
- Basic motion skills (examples: micro-interactions, transitions, simple celebrations)
- Portfolio showing mobile UI and at least one end-to-end flow
Nice-to-haves
- Familiarity with Unity UI constraints.
- Experience with casual game reward/shop/booster flows.
- Portfolio showing game UI (puzzle/casual preferred)
What's in it for you
- You directly shape the look, feel, and polish of every game we ship.
- Fast feedback loop: design implement test iterate quickly.
- Chance to build a reusable game UI kit across multiple titles.