Testing game projects, focusing on functional, regression and release testing activities; Participation in the most challenging technical projects affecting the whole game: Design and implement testing strategy; Define automation and non-functional testing approaches for mobile and web clients of the game; Work closely with Product Owner to clarify requirements
Requirements: 3+ years of experience in testing; Experience in testing and debugging web and mobile applications: difference between platforms/browsers, testing approaches and techniques etc
; Experience with client-server testing; Experience in testing complex multi-components systems; Knowledge in Agile (Scrum, Kanban) process; Experience with API testing tools, sniffer tools, browser dev tools (Fiddler, Charles, Postman, Swagger)
Experience in documentation creation (check lists, test-cases); Experience in analysing data using SQL queries and related tools; Experience in using CI/CD processes on project and basic workflow understanding; Show creativity and initiative to improve product coverage and effectiveness; Working with bug tracking systems (Jira, etc); Intermediate English Level (written and spoken)
Nice to have: Self-management skills; Analytical, problem-solving and team-working skills