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Stellantis

Sr Staff Engineer

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  • Posted 23 hours ago
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Job Description

Company Overview

Stellantis is a leading global automaker and mobility provider that offers clean, connected, affordable, and safe mobility solutions. Our Company's strength lies in the breadth of our iconic brand portfolio, the diversity and passion of our people, and our deep roots in the communities in which we operate. Our ambitious electrification and software strategies and the creation of an innovative ecosystem of strategic, game-changing partnerships are driving our transformation to a sustainable mobility tech company.

The driving force behind us is the diverse and talented group of employees around the world who bring their passion and experience to their work every day. And while we are a truly global organization, we remain deeply rooted in the communities in which we operate and where our colleagues live and work.

With industrial operations in nearly 30 countries, Stellantis could consistently exceed the evolving needs and expectations of consumers in more than 130 markets, while creating superior value for all stakeholders.

Job Overview

Role Summary

To lead the design, development, and technical direction of Augmented Reality (AR) Head‑Up Display (HUD) software for next‑generation automotive platforms. The ideal candidate has deep expertise in computer vision, graphics pipelines, real‑time rendering, and embedded systems for automotive domain.

Key Responsibilities

  • Own and define the software architecture for AR-HUD systems including sensor fusion, CV modules, rendering pipelines, and projection mapping.
  • Drive technical decisions on compute platform strategy (Embedded Linux/QNX/RTOS, SoC/GPU selection, etc.).
  • Lead system-level design for low-latency, real-time, and high‑precision AR experiences.
  • AR Software Development: Develop and optimize embedded software to collect data from ADAS sensors, implementing real-time AR graphic overlays.
  • Develop frameworks for 3D scene generation, graphics overlays, and AR annotation pipelines.
  • Architect and guide implementation of modules such as:
    • Object detection & tracking
    • Lane and drivable area perception
    • Localization & world‑space alignment
    • Calibration and projection mapping
    • Ensure modular, scalable, testable designs aligned with automotive software architecture standards (e.g., Adaptive AUTOSAR).
    • Drive compliance with ISO 26262, ASPICE, MISRA, and cybersecurity best practices.
    • Establish software performance KPIs for latency, accuracy, robustness, and thermal constraints.
    • Oversee integration, validation, and field testing for AR-HUD features.

    Required Qualifications

    • Bachelor's or Master's degree in Computer Science, Electrical/Electronics Engineering, Robotics.
    • 12+ years of experience in real-time software, AR/VR, computer vision, or graphics rendering.
    • Expert in C++ and embedded development.
    • Strong background in:

    3D graphics (Vulkan/OpenGL/DirectX)

    Real-time rendering techniques

    Computer vision frameworks (OpenCV)

    Sensor fusion: camera, IMU, LiDAR, radar

    QNX OS based application development and debugging.

    QCOM Automotive Chipset based application development.

    • Solid understanding of projection geometries, calibration, and 3D math.
    • Experience working on automotive ADAS, or HUD systems.
    • Hands-on experience delivering production-grade software in a safety-critical environment.
    • Knowledge of perception algorithms used in autonomous driving.
    • Experience with ML-based vision pipelines (TensorRT/ONNX Runtime).

    At Stellantis, we assess candidates based on qualifications, merit and business needs. We welcome applications from people of all gender identities, age, ethnicity, nationality, religion, sexual orientation, and disability. Diverse teams will allow us to better meet the evolving needs of our customers and care for our future.

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    About Company

    Job ID: 148676305

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