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Software Engineer

Software Engineer

PlaySimple Games
2-4 Years
Not Disclosed

This job is no longer accepting applications

Job Description

Position Summary
We are looking for a highly skilled and collaborative Software Engineer to join our core development team. In this role, you will be a key Individual Contributor responsible for building high-quality, engaging features that delight our users. You aren't just a coder; you are a problem-solver who enjoys working in the thick of it alongside designers, product managers, and other engineers to turn complex ideas into seamless game experiences.
If you have a passion for clean code, a collaborative spirit, and a desire to see your work impact millions of users in real-time, we'd love to meet you.

Requirements

What you will do
  • Take ownership of feature development from initial concept to final deployment, ensuring high performance and a polished user experience.
  • Partner daily with Game Designers, Artists, and Product Managers to define requirements and ensure technical feasibility.
  • Write clean, maintainable, and well-documented code while participating in peer code reviews to maintain high engineering standards.
  • Proactively identify bottlenecks and bugs, implementing robust solutions to ensure a smooth and crash-free experience for our players.
  • Participate in sprint planning, stand-ups, and retrospectives to help the team iterate faster and more effectively.
  • Mentor and train junior engineers, shaping their career progression and growth.

What we are looking for
  • 2+ years of professional experience in mobile application / game development.
  • Strong command on Flutter (Dart), and experience building rich applications or games with it.
  • Good understanding of the mobile ecosystem, including hands-on experience working with native Android (Kotlin/Java) and iOS (Swift/Objective-C) layers.
  • Proven experience with modern programming languages and a deep understanding of CS Concepts, Data Structures, Algorithms, and OOPS.
  • Ability to communicate technical concepts and know-hows to non-technical stakeholders clearly and concisely.
  • A track record of working effectively in agile, multi-disciplinary teams.
  • B.Tech/B.E in Computer Science or equivalent.
Nice to Have
  • Prior experience in the gaming industry, specifically working on casual or puzzle titles.
  • Understanding of CI/CD pipelines, and testing frameworks
  • Familiarity of live operations, and A/B experiments

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