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Robotics Engineer

Robotics Engineer

Awign Enterprises
Fresher
Not Disclosed
  • Posted a month ago
  • Over 50 applicants have applied

Job Description

We're looking for a Robotics Perception Engineer to build end-to-end spatial perception systems that combine multi-camera vision, IMU data, and learning-based models into a unified 3D understanding of the world.

You'll work on problems spanning SLAM, 6DoF pose estimation, multi-device sensor fusion, and calibration, while also leveraging modern computer vision and ML techniques (e.g., monocular depth, action/skill understanding, VLA).

This role sits at the intersection of robotics, 3D computer vision, and applied ML.

What You'll Work On

  • Build real-time perception pipelines combining:
  • Multi-camera systems (head-mounted + wrist-mounted cameras)
  • IMU + RGB fusion for accurate camera pose estimation
  • Develop and optimize SLAM / visual-inertial odometry (VIO) systems
  • Design multi-device sensor fusion to align multiple viewpoints into a single scene
  • Implement 3D / 6DoF hand and object pose estimation from RGB / RGB-D inputs
  • Implement object detection models
  • Work on stereo + multi-view geometry pipelines
  • Build robust camera calibration systems:
  • Intrinsics / extrinsics
  • Cross-device calibration
  • Integrate or research ML models for:
  • Monocular depth estimation
  • Action / skill labeling
  • Vision-Language-Action (VLA) systems
  • Optimize pipelines for real-time performance and robustness

What We're Looking For

  • Core Skills (Must-Have)Strong foundation in 3D Computer Vision & Geometry
  • Multi-view geometry, epipolar geometry, transformations
  • Experience with SLAM / VIO / sensor fusion
  • Visual SLAM, visual-inertial fusion, state estimation
  • Hands-on experience with camera calibration
  • Intrinsics, extrinsics, stereo calibration
  • Experience working with multi-camera systems
  • Strong programming skills in C++ and/or Python

Good to Have (High Impact)

  • Experience with hand pose / human pose estimation (2D/3D/6DoF)
  • Familiarity with RGB-D / depth sensors
  • Experience with learning-based vision models
  • Monocular depth
  • Pose estimation
  • Action recognition
  • Exposure to Vision-Language-Action (VLA) or embodied AI systems
  • Experience optimizing for real-time systems (latency, memory, throughput)
  • Familiarity with frameworks like:
  • OpenCV, PyTorch, ROS, COLMAP, ORB-SLAM, OpenVINS, etc.

Nice to Have (Bonus)

  • Experience with multi-device synchronization (time alignment, sensor clocks)
  • Background in robotics, AR/VR, or embodied AI systems
  • Experience deploying models on edge devices / mobile systems

What Makes This Role Unique

  • You'll work on complex multi-sensor setups (not just single-camera CV)
  • Ownership of end-to-end perception stack (not just modeling or infra)
  • Blend of classical geometry + modern ML
  • Opportunity to shape next-gen embodied / spatial AI systems

Ideal Candidate Profile

Someone who:

  • Can move fluidly between math, systems, and ML
  • Is comfortable debugging real-world sensor noise and calibration issues
  • Has built or worked on real-time perception systems, not just offline models

More Info

Job Type:
Industry:
Function:
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Key Skills

Multi-view geometry

COLMAP

Visual SLAM

SLAM

OpenVINS

3D Computer Vision

ORB-SLAM

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