As a Roblox Developer, you will collaborate closely with game designers, artists, producers, and product teams to build scalable, engaging, and polished multiplayer game experiences on the Roblox platform.
What do you need to do (Role and Responsibilities)
- Read and interpret Game Design Documents, discuss requirements with producers and artists, and plan development with the team and leads at Games2Win.
- Take full ownership of delivering a game from concept through to publishing and operating live Roblox experiences - coordinating with art, design, and QA teams throughout.
- Rapidly prototype game concepts in Roblox Studio, including adapting gameplay systems and environments from existing Unity3D titles into Roblox-native experiences.
- Adapt or recreate gameplay systems from existing Unity titles within Roblox Studio - including hands-on experience using AI coding tools (Cursor, Copilot, or equivalent) to accelerate the porting process.
- Write clean, maintainable, production-quality Luau code, applying solid architecture patterns suited to Roblox's client-server model.
- Implement secure client-server communication using RemoteEvents / RemoteFunctions and manage persistent player progression using DataStores.
- Implement Roblox monetisation systems including Game Passes, Developer Products , and Immersive Ads.
- Stay current on Roblox Engine updates, the Open Cloud API, and platform best practices, and proactively suggest new mechanics or platform capabilities to the product team.
Who could you be Background and Experience:
- Minimum 5 years of total experience in game development, with at least 2 years focused on Roblox development.
- Strong Unity3D background is a significant advantage - ideally you have ported at least one Unity game to Roblox, or are highly motivated to do so.
- At least 2 shipped experiences on Roblox (share your Roblox profile / game links).
- Deep understanding of Roblox's client-server architecture: when to run code on the LocalScript (client) vs Script (server), and and how to correctly replicate and synchronise gameplay state between them.
- Hands-on experience with Roblox platform services: DataStores (player data persistence), MessagingService (cross-server communication), TeleportService, and RemoteEvents/RemoteFunctions.
- Proficient in debugging and profiling Luau code, with a solid grasp of memory management and performance optimisation within Roblox's engine constraints.
- Comfortable using AI-assisted development tools (Cursor, GitHub Copilot, or similar) as part of your daily workflow - especially for accelerating asset conversion and code porting tasks.
- Experience calling external APIs from Roblox via HttpService for web service integrations (equivalent to Unity's non-gaming API usage).
Educational Qualifications:
B.E./B.Tech or MCA. Certifications preferred.
Please use this to start the application process, and we will be in touch!