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QA Engineer Mobile Apps

Early Applicant
  • Posted 2 days ago
  • Be among the first 10 applicants

Job Description

What you will do

  • Run manual functional and regression testing on Android apps (React/Capacitor-based) before every release, across a matrix of real devices and OS versions.
  • Test the full ad lifecycle on each app — banner, interstitial, rewarded and app-open — checking that ads load, display correctly, and reward only when they should (no reward-on-failure, no double-grants, no obstructed placements).
  • Verify the points and rewards economy end to end: caps and cooldowns are respected, milestones fire once, streaks and daily rewards match what is advertised on screen, and wallet balances match the underlying ledger.
  • Write and maintain test cases and smoke-test checklists per app, and validate new features against acceptance criteria before sign-off.
  • Log clear, reproducible bug reports — steps to reproduce, expected vs. actual behaviour, screenshots or screen recordings, device/OS, and a severity/priority call.
  • Perform release-candidate sign-off before a Play Store rollout, and spot-check Play Console vitals (crashes, ANRs, staged rollout health) after release.
  • Regression-test after every hotfix and keep the smoke-test checklist for each app current as features change.
  • Work directly with the app team to reproduce issues, verify fixes, and close the loop — re-testing rather than just filing and forgetting.
  • Where relevant, sanity-check onboarding, redemption and (for FinPro) financial-literacy flows for correctness and clarity, not just crashes.

What we are looking for

  • 1–4 years of hands-on manual QA / testing experience on Android mobile apps — games or consumer apps preferred.
  • Comfortable with both structured, test-case-driven testing and open-ended exploratory testing.
  • Writes bug reports a developer can act on without asking follow-up questions — precise repro steps, not it doesn't work.
  • Some familiarity with how mobile ad networks behave (rewarded / interstitial / banner) is a strong plus, since every app in the portfolio is ad-monetised.
  • Basic familiarity with Google Play Console (release tracks, staged rollout, vitals) is a plus, not a requirement.
  • Methodical and detail-oriented — comfortable running the same regression pass carefully, release after release.
  • Based in Indore or willing to relocate; this is an on-site role.

Nice to have

  • Experience testing freemium or ad-supported mobile games specifically.
  • Exposure to a bug tracker (Jira, Trello, or even a well-run spreadsheet) and to basic SQL (able to read a database table to confirm what really happened).
  • Exposure to automated mobile testing tools (Appium, Detox) — not required, a plus if you have played with one.

Hiring process

  1. A short take-home assignment (2–3 hours), done on your own time before the interview.
  2. An in-person interview at our Indore office, which includes a live testing exercise.
  3. Offer, for candidates who clear both.

  • Qualifications

    • Bachelor's degree or equivalent experience in Computer Science
    • 1+ years relevant testing experience
    • Technical skills in OOP
    • Team player

    More Info

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    About Company

    Job ID: 153374447

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