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Data Annotator - Game Designer

Data Annotator - Game Designer

Prepleaf
1-3 Years
Not Disclosed
  • Posted 3 hours ago
  • Be among the first 10 applicants

Job Description

Posted by Prepleaf | Opportunity with Neev Labs

About The Role

We are looking for experienced Game Designers and Game Developers to contribute to specialised technical data annotation, game development evaluation, and AI model training projects.This is a specialised technical role that goes beyond traditional game design or gameplay testing. Professionals will work with existing game projects, game engine codebases, development repositories, and gameplay-related implementations to analyse, evaluate, and annotate technical tasks. The work requires an understanding of game development environments, game engine configurations, gameplay mechanics, software implementation, and debugging workflows. Selected professionals will help evaluate AI-generated game development solutions, analyse gameplay-related code changes, identify implementation issues, and produce structured technical annotations that can be used to train and evaluate AI models.

Key Responsibilities

  • Game Project Analysis: Navigate and understand existing game development projects built using Godot, Unity, Unreal Engine, or similar game engines.
  • Codebase Evaluation: Analyse game project repositories, understand their structure, identify relevant scripts, assets, dependencies, and implementation paths.
  • Gameplay Logic Assessment: Review gameplay mechanics, game systems, player interactions, and underlying implementation logic.
  • Technical Data Annotation: Annotate game development tasks, code changes, gameplay implementations, engine configurations, and technical workflows.
  • AI-Generated Code Evaluation: Review AI-generated game development code and assess whether the implementation meets the specified gameplay and technical requirements.
  • Debugging & Issue Identification: Identify and analyse gameplay bugs, engine-related issues, scripting errors, and implementation inconsistencies.
  • Code Modification Assessment: Evaluate changes made to existing game codebases and determine whether they correctly address the intended requirements.
  • Game Engine Configuration: Understand and assess engine settings, project configurations, scene structures, and relevant development components.
  • Playtest & Feedback Analysis: Interpret player feedback, playtest observations, gameplay issues, and bug reports to identify relevant technical improvements.
  • Repository & Version Control Review: Work with Git/GitHub workflows, including branches, commits, pull requests, and code reviews.
  • Documentation & Quality Assessment: Provide structured technical annotations, explanations, and evaluation feedback while maintaining high standards of accuracy.

Required Skills & Qualifications

  • 1+ year of professional experience in game development or game design involving hands-on game engine usage.
  • Practical experience working with at least one game engine, such as Godot, Unity, or Unreal Engine.
  • Hands-on experience working with existing game codebases, including understanding, modifying, debugging, and extending code.
  • Familiarity with Git/GitHub workflows, including branching, commits, pull requests, code reviews, and resolving review comments.
  • Experience using Jira or similar project/task management tools.
  • Basic understanding of game development concepts, gameplay mechanics, engine configurations, and player feedback/playtest triage.
  • Ability to navigate unfamiliar repositories, identify relevant files and dependencies, and trace implementation paths.
  • Experience debugging, troubleshooting, and fixing software and gameplay-related issues.
  • Strong analytical and problem-solving abilities.
  • Ability to document technical findings and communicate implementation-related observations clearly.

Time Commitment

  • Minimum 2 hours of dedicated work per day.
  • 6 working days per week.
  • Part-time engagement with flexible working hours, subject to project deadlines and task requirements.
  • Professionals must be available consistently and meet the expected quality and delivery standards.

Ideal Candidates

This opportunity is suitable for Game Developers, Technical Game Designers, Gameplay Programmers, and professionals with hands-on experience in game engines, game development repositories, gameplay debugging, and technical implementation.

Skills: code,data,game engine,game development,debugging,assessment

More Info

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Key Skills

gameplay mechanics

technical data annotation

Godot

Unity

About Company

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