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3D Game Artist

3D Game Artist

true form games
2-4 Years
Not Disclosed
  • Posted 2 hours ago
  • Be among the first 10 applicants

Job Description

Job Description

  • Creating high quality realistic and stylized 3D in-game assets and character
  • Sculpting and modelling high and low poly 3D assets and texture them through the PBR pipeline
  • Ensuring that created 3D assets/characters follow the given art direction and are within the agreed production deadlines and conform to the required technical specifications
  • Understanding of Cloths simulation (in Marvelous Designer) and hair/fur would be an advantage.

Required Skills and Experience:

  • 2+ years of experience in the video game industry ( A shipped title would be a plus).
  • A good understanding of High to Low poly workflow along with better observation of details.
  • Thorough knowledge of PBR workflow and procedural software such as Substance Painter etc.
  • Excellent knowledge of tools such as Maya, Photoshop, Substance Painter, and Z-brush
  • Working experience of achieving desired output in game engines such as Unreal and/or Unity is a plus.
  • Ability to adapt to various art styles
  • Knowledge of version control is a plus.

More Info

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Key Skills

PBR workflow

Z-brush

High to Low poly workflow

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