Industry-Events & Exhibition.
Work from Office.
- Exhibits: Model and render custom and modular exhibit spaces at various scales, accurately representing structural systems (Aluvision, BeMatrix), branded graphics, lighting, and flooring. Renders must reflect real-world buildability and material finishes.
- Tradeshow Environments: Develop full floor-level environment renders for large-scale tradeshow settings — including neighboring booth context, overhead rigging, lighting conditions, and audience sightlines — to convey spatial presence and brand impact.
- Experiential Marketing: Render pop-up activations, immersive brand environments, and interactive installations. Capture lighting mood, material texture, and visitor-scale perspective to communicate the intended experience.
- Iterate on designs based on feedback from US-based designers and project managers, delivering revised renders quickly within project timelines.
- Maintain organized, version-controlled project files and adhere to departmental naming conventions and delivery standards.
Required Skills & Qualifications
- 5+ years of experience in exhibit, event, or experiential environment design with a portfolio demonstrating work across multiple project types.
- Expert proficiency in 3ds Max and V-Ray — required. Candidates proficient in equivalent tools (Cinema 4D, Blender, Rhino) must demonstrate ability to fully transition to 3ds Max and V-Ray within the first 90 days.
- Strong lighting and materials skills in V-Ray: HDRI setup, IES lighting, realistic material authoring (fabric, metal, glass, printed graphics), and render optimization.
- Ability to accurately model from structural drawings, CAD files, or system specs — not just concept sketches.
- Working knowledge of modular exhibit systems such as Aluvision and BeMatrix, including panel dimensions, connection logic, and standard configurations.
- Proficiency in Adobe Creative Suite (Photoshop, Illustrator) for render post-processing, graphic placement, and presentation layout.
- Understanding of fabrication and production constraints — knowing what can and cannot be built informs render accuracy.
- Bachelor's degree in Industrial Design, Interior Design, Architecture, or a related field preferred.