About The Opportunity
A fast-paced digital design studio in the Media & Entertainment sector, we craft immersive 3D experiences—from character animation and product visualization to motion graphics and XR content—for global brands and streaming platforms. Our interns work alongside senior artists to deliver studio-grade assets using industry-standard tools and workflows, gaining real-world exposure to pre-production, asset creation, and final delivery pipelines.
Role & Responsibilities
- Create 3D models, textures, and rigged assets for animation and visualization projects using Blender, Maya, or Cinema 4D.
- Assist in animating characters, props, and environments following storyboard and director briefs.
- Render clean, optimized scenes using render engines like Cycles, V-Ray, or Arnold for presentation and client delivery.
- Collaborate with designers and editors to integrate 3D assets into motion graphics or video sequences.
- Follow studio naming conventions, file management, and version control best practices.
- Participate in daily stand-ups and feedback sessions to refine work and meet deadlines.
Skills & Qualifications
Must-Have
- Blender
- Maya
- Cinema 4D
- ZBrush
- Adobe After Effects
- Substance Painter
- 3D modeling
- Character rigging
Preferred
- Experience with Unreal Engine or Unity
- Basic knowledge of Python scripting for automation
- Portfolio showcasing 3D animation or motion graphics work
Benefits & Culture Highlights
- On-site mentorship from senior 3D artists and directors
- Work on live client projects across entertainment, advertising, and tech
- Certification & recommendation letter upon successful completion
Note: This is a unpaid internship.Skills: blender,maya,3d,animation,cinema