Responsibilities:
- Work with the Art Director and lead to Illustrate and develop concepts to support production of 3D assets
- Understand art direction and work within the overall game style to produce UI/ Icon other graphic elements
- Deliver illustrations to specific guidelines, working within production schedules
- Deliver thumbnail sketches, mood boards and full color finished concept art of characters, props and/or environments
- Help in the creation of presentation materials and marketing materials to communicate the artistic vision to stakeholders and external partners
- Collaborate in a team environment with other artists, programmers and designers, giving mentorship to more junior concept artists
Experience and Qualifications:
- 5-10 years of experience
- Background in Traditional and Digital Art
- Expert knowledge of Photoshop/ Figma/ Xd/ Sketch
- Experience in integration of 3D tools into a concept art workflow (Polygon modeling/CAD modeling/Sculpting/Animation)
- Knowledge of 3DS Max/ Maya/ Blender (Texturing) is a plus
- Good level of English (oral and written)
Other skills:
- Excellent cross-team communication skills
- Excellent self-organization skills