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Gamification For Good

2D Game Artist (Unity) - Full Time (Remote)

Fresher
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  • Posted 6 months ago
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Job Description

Job Requirements 2D Game Artist (Unity)

Note: Please fill out the following mandatory application form

https://docs.google.com/forms/d/e/1FAIpQLSfCtTicMQ_jYgVkSvT3Fjcn3-vbgyAOWEHZK1uFIb4zOzcm9Q/viewformusp=sharing&ouid=114001832353163290278

Core Skills

Strong experience in creating 2D game assets (characters, environments, props, UI elements, effects).

Proficiency in industry-standard tools (e.g., Photoshop, Illustrator, Krita, Clip Studio Paint).

Hands-on experience with Spine or Unity's 2D animation framework for skeletal animation and rigging.

Ability to implement and adjust art directly within Unity, including sprite importing, atlasing, animation setup, and scene composition.

Game Development Focus

Prior experience working on 2D games (preferably casual or mobile titles).

Understanding of art optimisation for performance and memory usage on mobile devices (sprite packing, resolution scaling, etc.).

Ability to collaborate closely with developers to ensure seamless integration of assets into Unity projects.

Time commitment:

Minimum 4 hours/day (part-time or full-time); immediate joiners preferred.

Proficiency with Photoshop

Additional Expectations

Follow the style guide of the organization.

Ability to leverage AI tools to speed up the art creation for mainstream and prototyping.

Strong sense of visual style, color, and composition suited for game aesthetics.

Awareness of different screen resolutions, aspect ratios, and mobile format constraints.

Good communication skills and ability to work in sync with designers and Unity developers.

Familiarity with agile workflows, version control (Git), and feedback cycles in a game development environment is a plus.

We can also add:

Proficiency with Illustrator is a plus

Exposure on Figma/Canva would be helpful

Experience with UX concepts is an added advantage.

More Info

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About Company

Job ID: 127020749