
Search by job, company or skills
Showing 10 jobs
Skills:
Yaml, Oracle Weblogic, Windows Server, Elk, Ibm Websphere Application Server, Prometheus, Apache Tomcat, Grafana, Docker, Openshift, Tls, Python, Azure DevOps, SSL, Apache Http Server, Jenkins, Appdynamics, Iis, Linux, Ansible, Dynatrace, Ibm Http Server, Splunk, Kubernetes, VMware Aria Automation, VS Code, GitHub Actions, VMware Aria Operations, IBM Liberty
Skills:
Scripting, BigQuery, Devops, Network Configuration, Shell, Gcp, Linux, Terraform, Docker, Perl, Ansible, Public Cloud, Kubernetes, Python, AWS, Gitlab CI, Vertex AI, Integration Techniques
Skills:
Infrastructure as Code (IaC), PowerShell, Jenkins, Git, ARM templates, Terraform, Docker, Kubernetes, Python, Azure DevOps, Cloud Infrastructure IaaS, AWS pipelines, Azure CLI
Skills:
Scripting, Nginx, Networking, Version Control, Databases, Docker, Linux, Distributed Systems, Rest Apis, Command line, General troubleshooting, GPU CPU servers, Camera configuration, Servers storage, Linux debugging, IP cameras streaming, IP cameras VMS NVR systems
Skills:
Unix, Shell, Linux, Perl, Python, Tcl, PDK validation, LVS, Physical Verification, SVRF rule decks, Calibre, DRC rule checking, ERC
Skills:
Bfd, L2, L3, BGP, Network Management Systems, Vpn, Ethernet, SDH, automation, DWDM, OSPF, Python, Long-Haul, IS-IS, Metro Optical networks, Optical, Ip, Otn, Mpls, telecom networking equipment, DCN
Skills:
PaaS - Azure App Service, Yaml, Logging, PowerShell, Azure DevOps, Azure Pipelines, Azure Bicep, Application Insights, Azure Monitor, Monitoring, WebJobs, DevOps Tooling, CI CD, Containers Orchestration, CI CD Pipeline Configuration, Observability, KUDU
Skills:
Algorithms, Linux, Data structures
Skills:
Commissioning & Integration, Lte, Kubernetes, Docker, Openshift, OpenStack, ORAN, O-RAN, C&I Engineer, GSM, 4G, 5G, NR RAN, Telecom Support
Skills:
unreal engine , C++, Debugging, Data structures, Multithreading, Memory Management, Unity, Animation, Physics, Gameplay systems, Asset resource management, Game loop and frame updates, Ai, Performance profiling and optimization, physics and collision fundamentals, Object-oriented design, Proprietary game engines, Rendering, Tools or engine systems, Input and event systems, Multiplayer networking, Object lifecycle and ownership
