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Showing 2 jobs
Skills:
Flowcharts, game economy design, player retention mechanics, Pricing Models, prototypes, monetization strategies, design documentation, game systems, game progression loops, reward systems, calculation models, game balance and tuning
Skills:
Figma, Typography, Illustrator, iconography, Layout, Game UX principles, AI tools for UI design, Visual design skills, Photoshop, Colour theory
